Introduction to the optical image object

This script illustrates how to compute the ISET object optical image (OI). The OI describes the spectral irradiance at the sensor surface.

ISET is organized around several key objects (scene, optics, sensor, processor and display) that reflect the important parts of the image acquisition pipeline. ISET calculations are based on these objects. By using these objects properly, the code and analysis are much easier to understand.

The OI is computed from the scene (spectral radiance) according to the parameters in the optics. The optics object is stored in a slot within the OI structure.

Use t_"TAB KEY" to see the list of tutorials Use s_"TAB KEY" to see the list of ISET scripts.

See also: oiCompute, oiCreate, t_oiCompute.

Copyright ImagEval Consultants, LLC, 2012.

Contents

Initialize ISET

ieInit

Create a point array scene

This and other simple synthetic scenes are useful for examining simple optical properties

scene = sceneCreate('point array');   % Creates an array of points
scene = sceneSet(scene,'hfov',1);    % 1 deg field of view
ieAddObject(scene); sceneWindow;

Create and show an optical image

% ISET has several optics models that you can experiment with.
% These include shift-invariant optics, in which there is a
% different shift-invariant pointspread function for each
% wavelength, and a ray-trace method, in which we read in data
% from Zemax and create a shift-variant set of pointspread
% functions along with a geometric distortion function. The
% default optical image has diffraction limited optics.  We
% compute the irradiance field from the scene.
oi = oiCreate;
oi = oiCompute(scene,oi);
oi = oiSet(oi,'name','Small f number');
ieAddObject(oi); oiWindow;

Increase the f# of the optics and compute again.

% Increasing the f-number of the optics will blur the irradiance
% image. The optics structure is attached to the optical image.
% To increase the f-number we get the optics object, set its' f
% number, and then reattach it to the optical image.
fnSmall = oiGet(oi,'optics f number');
fnBig   = 3*fnSmall;
oiBigF = oiSet(oi,'optics f number',fnBig);

% We used change the optics parameters this way, which was less
% efficient.
%
%   optics  = oiGet(oi,'optics');
%   fnSmall = opticsGet(optics,'f number');
%   optics  = opticsSet(optics,'f Number',fnBig);
%   oiBigF  = oiSet(oi,'optics',optics);

oiBigF  = oiCompute(scene,oiBigF);
oiBigF  = oiSet(oiBigF,'name','Big f number');   % Name for the GUI
ieAddObject(oiBigF); oiWindow;

Use oiPlot to compare the two different optics

% In this case we plot the point spread function at 600 nm.  First for the
% small f/#.
thisWave = 600;

% Most ISET plotting routines can return the plotted data into a variable
pData = oiPlot(oi,'psf',[], thisWave);
set(gca,'xlim',[-20 20],'ylim',[-20 20])
colormap(0.5*gray + 0.5*ones(size(gray)))
title(sprintf('F-number = %d',fnSmall))

% Here are the values returned by oiPlot
pData
pData = 

      x: [50x50 double]
      y: [50x50 double]
    psf: [50x50 double]

Show the effect of the larger f/# on the PSF

% This is for the larger f/#.  We just show a 20 um square region.
oiPlot(oiBigF,'psf',[], thisWave);
set(gca,'xlim',[-20 20],'ylim',[-20 20])
colormap(0.5*copper + 0.5*ones(size(copper)))
title(sprintf('F-number = %d',fnBig))

% We can also get the plotted values from the figure
pData = get(gcf,'userdata');
pData
pData = 

      x: [50x50 double]
      y: [50x50 double]
    psf: [50x50 double]

Use oiPlot to quantify the optical image

% This example plots an RGB representation of the irradiance field in the
% optical image.
xy = [];        % Irrelevant variable for this plot
gSpacing = 17;  % The grid spacing in microns
oiPlot(oi,'irradiance image with grid',xy,gSpacing);
title(sprintf('F-number = %d',fnSmall))

Plot an RGB representation of the new irradiance field

xy = []; gSpacing = 17;
oiPlot(oiBigF,'irradiance image with grid',xy,gSpacing);
title(sprintf('Zoomed view: F-number = %d',fnBig))

Now, run using parameters from human optics

% The defcous of the human optics is quite surprising.  In
% particular, the blurring of the short wavelength light is very
% extreme.  That is illustrated in this example.
oiHuman     = oiCreate('human');
oiHuman = oiCompute(scene,oiHuman);
oiHuman = oiSet(oiHuman,'name','human optics');
ieAddObject(oiHuman); oiWindow;